All posts tagged: traitor guard

Chaos Bastion WIP

Bastion Progress: Nearly There

I have made a bit more progress on the Chaos Bastion of the few weeks. I started to regret painting the brackets supporting the horizontal trims metal as they seemed to take forever, but I like how it turned out in the end. The gun emplacements are still separated but are already painted the metallic. Still left to do is the weathering and chaos stars similar to the Russes. The stars will be interesting as they will most likely cover multiple sides so it may be a bit of a change to balance the number and size of them. The defensive walls are also in progress and I actually used the spray gun to paint the red/orange on some. I will post them up soon with notes on the air brush.   [amazonify]B002G21PC2[/amazonify]

Chaos Bastion WIP - Front

New Models for 6th Edition

I’ve been pouring over the 6th edition rules the last couple of weeks now, and overall I’m excited for the changes. I especially like the idea of over-watch giving my pour renegade guardsmen some protection against assaults. All the minor changes are going to take some time I think to settle out their benefit/cost to the game. From a hobby standpoint and someone who isn’t into the competitive side, I like the idea of the new army structure including allies and structures. Will it get abused? of course, but so will any rule set put out. I’m working on more posts about my guard and Iron Warriors in 6th but as I was reading the rulebook I remembered I had this in the closet of doom (tm mordian 7th): I had bought one of these when they had come out thinking of actually playing a planet strike game with it (anyone actually plan that expansion?). After hours of scrapping off those blasted Aquillas and gluing the upper walls together wrong, I started painting the Bastion …

Leman Russ 3 - 14th Grand Company

Traitor Leman Russ

So with the long, holiday weekend I spent a bit of time finishing up the two Traitor Russ Battle Tanks. These are of course for the Traitor Guard aspect of the 14th Grand Company. Here is the finished Traitor Leman Russ #2. The main body is the faded orange/red streaks but added a couple of large Chaos stars that the Forge World models tend to have. I think it helps break up the large spaces well and add new interest. At first I was going to paint the lenses green to match my Iron Warriors but through it clashed a bit too much and decided on the blue instead. The cool blue offsets all the warm oranges and is more fitting with the cool silver. I also thought the cargo boxes looked a bit funny being empty so I painted up some bitz to add some details. This one has an extra gas can (for those torch wielding fanatics), an extra lasgun and a rusty shovel. You can also see the close up of the …

Traitor Leman Russ WIP - Sign of Chaos - right

Traitor Russ WIP (4) – Second Mark Completed

So the second Russ went a lot faster even though I did a bigger Chaos star. I also was more careful with not rubbing the masking medium and it paid off. In trying to keep the stars more free-form and chaotic I choose different centers and angles for each but kept the same size to give some coherency. Next up is some more detailing and the final weathering (dust/mud splatter) [amazonify]B002ICAXLY[/amazonify]

Lemun Russ WIP - Back Side w/ Markings

Traitor Russ WIP (3) – Slow and Steady

So I’m hoping that I’m starting to pick up the pace a bit now that I’m getting back into the painting but it still feels like I’m slogging along. Anyway, on to the new work: I spent this last week to add a chaos star to the tank to add some color and break up the large side. As I said in the last post the idea came from the amazing Dave Taylor’s work and tutorial. The base coat is Tausept Ocher, then adding Dheneb Stone and finally Skull White for the highlights. I wanted to set off the yellow from the red as the two colors somewhat blue together at the edges so I added a fine line of Necron Abyss. I wanted to add some wear to the markings but without having to go back and repainting it on so I tried using a masking medium that “paints” on and once dry allows you to paint over it, and when done just rub it off. It didn’t seem to work to well on this tank as …

Army Finished and Tourny Results

Perhaps the title is a bit misleading, are any of our little plastic armies ever really finished? Perhaps not, but I completed the 2,000 point army I brought to the Seattle GT  including a display board for it. Two models that were last to be finished also completed (though very late) ToEMP #10: officer of the fleet and the company command’s chimera. The officer of the fleet is a real help against reserved based armies such as drop pod marines. During the tournament he wasn’t a game changer as none of my opponents relied on reserves, but then again maybe they just changed their tactics in response to him? The Chimera was used to protect my command squad with the invaluable Commander Creed. This tank was destroyed in nearly every game in the tournament but Creed was lost in only 2 of them, so I think all in all it was well worth its cost. As for my results? I achieved my goal for my first ever GT: win 2 games. In fact I even …

Another Tank Swells the Ranks – ToEMP #8 Done

I have just finished another tank to my growing horde of traitor guard. This one is the dreaded Leman Russ Demolisher with sponsoon plasma cannons. Indeed it is a pricy tank, but when it lets loose, it is sure worth it. Thanks to the Lumbering Behemoth rule it can move 6″ and still fire off the demolisher and a plasma cannon, ensuring the destruction of any squad unlucky enough to get in its way. The demolisher cannon is a kit bash using the Banehammer cannon that I didn’t use for my Baneblade. I had 4 Leman Russ kits, a built Leman Russ and an old built Leman Russ demolisher so I decided to build my own demolisher cannons to create two full squads of tanks, one of the traditional LR and another of demolishers (the other 4 tanks are built and painting has started so watch for them!) Every weapon on the tank is AP2, ensuring that anything that the tank hits will not get a armor save. I tried something different with the back …

Missile Launcher Squad – ToEMP #4 Done

Well I was hoping to have finished both this squad as well as the mortar squad for the 4th ToEMP challenge, but alas, I got distracted yet again. The 4th challenge was 60 points of what ever we felt like, as long as we gave a reason why we chose what we did. I picked this squad (and wanted to finish the mortar squad) because they are the “last” troops I need to paint for my traitor guard.  And when I say last, we all know that means: “all I currently have at this time, until I get inspired to buy more plastic crack…” Any way onto the pictures: I want my traitor guard to be colorful, but not over the top with mutations and such (the Iron Warriors really don’t like that type of thing). For the fourth challenge I earn: Foot sloggers x6: 6 points Meeting deadline: 2 points Total Points: 8 Total to date: 69 Hmm I didn’t really push my self to much for this challenge did I? One of my …

Armour Sentinels Finished

I finished the last touches on my armoured sentinels for my traitor guard a few days ago but haven’t had a chance to post the pictures yet. Although one of the options for the current ToEMP challenge is a fast attack, I’m not going to count these as I had them nearly finished before the challenge was called. I have two scout sentinels that are coming along that I am using for the third challenge and should be posting wip shots soon.